So I played D&D with some high school friends last night and it was fun, but ... weird. I hadn't interacted with most of these folks for over a decade, so they're functional strangers. I didn't have time to roll up a new character so I brought over my regular and he was my rock.
TWO THINGS I AM GRATEFUL FOR (SPECIFIC)
1. I'm grateful for my character: Damien Chirac. He's a rogue/warlock multiclass and the character I played long-term. He inherited all my insecurities and awkwardness and self-loathing and has been on a crash course of the same journey I've been on in therapy for the past few years.
2. I'm grateful for John and his group to invite me to their table, even if it was a little rushed, a little unplanned, and a little anxiety-inducing. In a moment I'd normally be struggling to interact, Damien knew what he was about. Reduced to lvl 3, he's about stabbing.
ONE THING THAT WENT WELL DURING THE DAY
I mean, I got to play with a new group without anything going wrong. I even got the kill on the undead wyrmling because even at level 3 rogues can kick ass. I rolled a Nat 20, did 16 damage, got sneak attack, add 9, and used my bonus action to attack again for 4. 29 damage total.
ONE ABSOLUTELY CRITICAL ACTION ITEM FOR THE DAY
Honestly, I need to go pick up my prescriptions. I keep forgetting. I went to the pharmacy the other day but they were on their lunch break <grumble-grumble-grumble>
WHATEVER IS ON MY MIND
I'm always amazed at how a TTRPG character can take on a life of their own, be you, be a part of you, and be apart from you, all at the same time. Even a character that I didn't create from the ground up is a genuine part of me. That's pretty cool. I hope he gets his happy ending.
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